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FS Labs Airbus hk

Offline BURAK TUNCEL

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  • IVAO ID: 305917

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Aerosoft'un finişe yaklaşmasının ardından, yaklaşık 2,5 senedir çalışmaları devam eden, Airsimmer'dan sonraki en büyük Airbus beklentisini yaratan, eski PMDG developer'ı Lefteris Kalamaras'ın Airbus add-on'u hakkındaki son dedikodular...

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COMPACT INFORMATION ABOUT THE FSLabs A3XX-Series

LAST UPDATED: 05.October 2012



ATTENTION: I'M NOT A MEMBER OF FLIGHT SIM LABS AND I DO NOT OWN ANY
SECRET INFORMATION. EVERYTHING WRITTEN BELOW IS BASED ON FACTS THAT ARE
AVAILABLE IN PUBLIC.



I tried to collect the various information floating around about the
upcoming A320 in news articles and this forums to give the costumers an
overview and prevent new questions that have already been answered.



Versions

- "Entertainment version" for FSX

- "Professional version" for another platform, probably Prepar3d and definitely NOT for FSX

- Both versions will be available for the "normal" costumer



Why 2 versions?

The split into 2 versions is the result of

- licensing conflicts (FSX is an "entertainment" platform, the
"professional version" will feature a training/commercial licence)

- FSX limitations that prevent many features or are complicating the programming of those

- the price of such "professional version", which also requires a
certification process if it's meant to be used for training purposes.



What are the differences?

- Both versions will feature mostly the same aircraft in terms of aircraft systems and sytem behaviour

- The major difference will be the presence of a failure
generator/instructor station for the "professional version" but also
some other features that are intended for pilots and enthusiasts.



- In contrast to that, there will be no option to trigger failures in
the "entertainment version", despite there will be an option to switch
on a failure engine that triggers failures on its own. Those failures
can then be handled like in the real aircraft (ECAM, etc.) in both
versions.



The occurrence of failures in the "entertainment version" will be
depending on aircraft handling, environment conditions and the
probability for a specific failure in the real aircraft.

(hot/hung starts, ignition failures, compressor stalls and many others)



- Multicrew is planned to be included in the "professional version"



Panels

- Full set of 2D-panels

- Captain and first officer view

- IFR and VFR panel version (small or full ECAM view)

- All displays are pop-able and sizeable

- EIS2 LCD layout



Systems

- Every "flight sim related" system is simulated (but not the coffee machine in the galley :D )

- Custom coded 3D fuel system simulating realistic fluids behaviour, depending on various environment factors

- Custom coded engine simulation, fully independent from FSX > realistic single engine taxi possible

- Systems following various ARINC-specifications: ARINC429 (with ARINC
600/615 data stream support), ARINC 424 protocols, and RS422 (with ARINC
 600 support) that are also used in the real aircraft

- Accurate simulation of the different electric and hydraulic systems

- A "system behind the systems" that simulates the data flow/connections like in the real aircraft

- Complete custom coded FBW system

- Extremely accurate lift and drag simulation based on comprehensive
data from various visits of Level-D simulators and real flights and also
 running outside of FSX

- recreating the EIS2 (LCD-Screens, updated systems, etc.)

- System simulation that is running outside of FSX is supporting multi core CPUs and also uses the GPU



Sound

- Innovative 3D sound design that allows the developer to place sounds at  specific points in space

- Based on various high quality recordings



Virtual Cockpit and Exterior Model

- Presence of a mix of painted and photo real textures, resulting in a immersive and realistic look

- High resolution exterior model (e.g. writings below the static ports are readable)

- Virtual cabin viewable from the outside

- Visible simulation of wear and tear in VC and 2D cockpit depending on the time of use





Miscellaneous

- Comprehensive set of manuals and tutorials

- Different saved flight states

- Different liveries of the most common airlines flying the A320 in the real world available on release

- Other Airbus models (A319, A321) are planned as seperate products in the future, A318 depending on the consumer demand

- A330 and/or later A340 might be an option for the far future.

- Navdata will be provided by any company that licenses the FSLabs data converter for ARINC 424 text files



Release

- Release of the "entertainment version" is planned to be around
november/december 2012, (Mr. Kalamaras at the flightsim conference in
Munich 2012) Remember: This can always be subject to change



Pricing

- Not definded yet



Beta Tester

- FSLabs has a stock of experienced beta testers who worked on previous products

- If there should be any need for additional testers (which is not clear atm.), there would be an announcement in the forums


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Alıntıdır... Kaynak...



BURAK TUNCEL2012-10-11 14:07:01